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| Who was the Top Producer for the 3DO? |
| Studio 3DO |
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0% |
[ 0 ] |
| Electronic Arts |
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88% |
[ 8 ] |
| Crystal Dynamics |
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11% |
[ 1 ] |
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| Total Votes : 9 |
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| Author |
Message |
T2KFreeker Captain Quazar User is Offline

Joined: 02 Feb 2007 Posts: 539
Karma: 6 applaud / smite Location: Parts Unknown
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| Posted: Thu Feb 22, 2007 1:06 pm Post subject: Top Producer for the 3DO? |
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So, was it Studio 3DO, Electronic Arts, or Crystal Dynamics? What do you think and why?
Last edited by T2KFreeker on Thu Mar 13, 2008 4:19 am; edited 1 time in total |
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T2KFreeker Captain Quazar User is Offline

Joined: 02 Feb 2007 Posts: 539
Karma: 6 applaud / smite Location: Parts Unknown
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| Posted: Tue Feb 27, 2007 6:10 pm Post subject: |
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| Two votes only? Sheesh. Need more people to come by and talk. |
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Doskias DOOM Trooper User is Offline
Joined: 19 Feb 2007 Posts: 14
Karma: 0 applaud / smite
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| Posted: Fri Mar 02, 2007 11:38 am Post subject: |
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| Back during 3DO's hayday I actually loved EA. |
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Dengar13 DOOM Trooper User is Offline

Joined: 02 May 2007 Posts: 21
Karma: 0 applaud / smite Location: Pittsburgh
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| Posted: Wed May 02, 2007 5:17 am Post subject: |
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| I love EA and what they released for the 3DO. Road Rash imo is one of the very best. |
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T2KFreeker Captain Quazar User is Offline

Joined: 02 Feb 2007 Posts: 539
Karma: 6 applaud / smite Location: Parts Unknown
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| Posted: Fri Jul 06, 2007 6:13 pm Post subject: |
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| Hello people. It's great to be abck, how's it going? EA seems to be the reigning champ here at this point. I see that Road Rash and Need For Speed were awesome for 3DO, but what in the Hell happened? |
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T2KFreeker Captain Quazar User is Offline

Joined: 02 Feb 2007 Posts: 539
Karma: 6 applaud / smite Location: Parts Unknown
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| Posted: Thu Mar 13, 2008 4:20 am Post subject: |
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| Since we have some new members, this one is now being put as a sticky and votes are still going to be taken. Please take advantage of this here! |
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3DO Bro DOOM Trooper User is Offline

Joined: 13 Apr 2008 Posts: 67
Karma: 1 applaud / smite Location: London, England.
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| Posted: Mon Apr 14, 2008 6:12 am Post subject: |
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| has to be EA, although, i haven't played Escape From Monster Manor or Killing Time yet. EA for now... |
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T2KFreeker Captain Quazar User is Offline

Joined: 02 Feb 2007 Posts: 539
Karma: 6 applaud / smite Location: Parts Unknown
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| Posted: Mon Apr 14, 2008 1:53 pm Post subject: |
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| 3DO Bro wrote: |
| has to be EA, although, i haven't played Escape From Monster Manor or Killing Time yet. EA for now... |
Interresting. May I ask why you believe it is EA? I understand that they had a little group of games going on, but what about the other companies as well? Just trying to get you to elaborate on your opinion a little is all.  |
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3DO Bro DOOM Trooper User is Offline

Joined: 13 Apr 2008 Posts: 67
Karma: 1 applaud / smite Location: London, England.
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| Posted: Mon Apr 14, 2008 3:17 pm Post subject: |
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you may ask, of course. i just think that the EA titles had a lot more polish compared to most of the 3DO titles of the day which, basically, kept the 3DO going for at least a year longer than it did. EA titles just seemed like they had at least 10 extra people working on them.
this isn't the most important point about games in the 3DO era, but, if i was a programmer for 3DO back then (yeah, big IF) i think i would've had my team try and keep up with the likes of the PSX. this may not have been entirely possible but it certainly seems to me that the people behind 3DO knew what Sony were about to bring out and really couldn't be bothered to compete.
anyone else think this?
p.s. always get me to elaborate as i am quite retarded. :) |
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T2KFreeker Captain Quazar User is Offline

Joined: 02 Feb 2007 Posts: 539
Karma: 6 applaud / smite Location: Parts Unknown
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| Posted: Thu Apr 17, 2008 1:00 am Post subject: |
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| 3DO Bro wrote: |
you may ask, of course. i just think that the EA titles had a lot more polish compared to most of the 3DO titles of the day which, basically, kept the 3DO going for at least a year longer than it did. EA titles just seemed like they had at least 10 extra people working on them.
this isn't the most important point about games in the 3DO era, but, if i was a programmer for 3DO back then (yeah, big IF) i think i would've had my team try and keep up with the likes of the PSX. this may not have been entirely possible but it certainly seems to me that the people behind 3DO knew what Sony were about to bring out and really couldn't be bothered to compete.
anyone else think this?
p.s. always get me to elaborate as i am quite retarded. :) |
I see what you are saying, but really can't agree with the Playstation analogy. Reason being is that nobody really knew what to make of the Playstation at that time. Remember; Playstation was to be a SNES CD ROM add on at the time that the 3DO released. That's fact number one and fact number two was that really nobody was worried about Sony because they were totally unproven in the gaming market other than a small 3rd party software distributor. The big companies to beat at the time were Nintendo and Sega. 3DO was wrapped up in the full CD system and Atari was trying their hands at the 64 bit revolution. SNK had the arcade crowd with the NEO GEO. Too bad all three of these are considered to be marketing failures by the masses. Very sad in the end as all of them, even the Sega 32-X had tons of potential. |
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3DO Bro DOOM Trooper User is Offline

Joined: 13 Apr 2008 Posts: 67
Karma: 1 applaud / smite Location: London, England.
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| Posted: Thu Apr 17, 2008 11:11 am Post subject: |
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| T2KFreeker wrote: |
| I see what you are saying, but really can't agree with the Playstation analogy. Reason being is that nobody really knew what to make of the Playstation at that time. Remember; Playstation was to be a SNES CD ROM add on at the time that the 3DO released. That's fact number one and fact number two was that really nobody was worried about Sony because they were totally unproven in the gaming market other than a small 3rd party software distributor. The big companies to beat at the time were Nintendo and Sega. 3DO was wrapped up in the full CD system and Atari was trying their hands at the 64 bit revolution. SNK had the arcade crowd with the NEO GEO. Too bad all three of these are considered to be marketing failures by the masses. Very sad in the end as all of them, even the Sega 32-X had tons of potential. |
i think people did know what to make of the playstation. i certainly thought that the games looked quite a bit better, even at the start, even though i prefered the games i had on my 3DO. i remember swapping for a while with my mates PSX and just waiting to get my 3DO back.
by late 95 3DO was competing with the PSX here in the UK and EA were up there as far as making solid 3DO titles go. |
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T2KFreeker Captain Quazar User is Offline

Joined: 02 Feb 2007 Posts: 539
Karma: 6 applaud / smite Location: Parts Unknown
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| Posted: Sat Apr 19, 2008 4:18 pm Post subject: |
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| 3DO Bro wrote: |
| T2KFreeker wrote: |
| I see what you are saying, but really can't agree with the Playstation analogy. Reason being is that nobody really knew what to make of the Playstation at that time. Remember; Playstation was to be a SNES CD ROM add on at the time that the 3DO released. That's fact number one and fact number two was that really nobody was worried about Sony because they were totally unproven in the gaming market other than a small 3rd party software distributor. The big companies to beat at the time were Nintendo and Sega. 3DO was wrapped up in the full CD system and Atari was trying their hands at the 64 bit revolution. SNK had the arcade crowd with the NEO GEO. Too bad all three of these are considered to be marketing failures by the masses. Very sad in the end as all of them, even the Sega 32-X had tons of potential. |
i think people did know what to make of the playstation. i certainly thought that the games looked quite a bit better, even at the start, even though i prefered the games i had on my 3DO. i remember swapping for a while with my mates PSX and just waiting to get my 3DO back.
by late 95 3DO was competing with the PSX here in the UK and EA were up there as far as making solid 3DO titles go. |
You missed what I am getting at. The 3DO released two years before the Playstation did. At the time of the 3DO's release, noone was really worried about the Playstation because no one knew what it was. I went to an E3 show where they were talking about Sony coming out with a stand alone CD ROM system and nobody believed it would be successful because Sega had Saturn coming out and the market was already full of competition. At the time people were buzzing about Saturn, Atari had announced Jaguar 2 and the VR Helmet, 3DO was talking the M2 already and Nintendo was just starting to whisper about "Project Real" which later became the crappy Nintendo 64, so at the Time, 3DO was busy focusing on the main competition in the market and that was Nintendo and Sega. Towards the end of the life cycle of the 3DO then yes, I can agrewe with you that Electronic Arts was slamming out one game after another for the 3DO that were amazing and really utilized what the system could do, but you have to establish a time line, remember that the 3DO is a part of a generation of consoles that came between a generation of the main stream. |
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3DO Bro DOOM Trooper User is Offline

Joined: 13 Apr 2008 Posts: 67
Karma: 1 applaud / smite Location: London, England.
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| Posted: Sat Apr 19, 2008 7:49 pm Post subject: |
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very true but i only mentioned the PSX because, by the end, Sony was the main competitor and they are who each company had to try and shift more games than. EA gave a few of the consoles a fighting chance with their releases. i didn't really think about the beginning because i don't remember and early titles having the polish i was referring to.
i remember when i had my amiga. the games didn't look as good as my mates SNES but i knew of a lot of people who were still playing them because designers were still making great games for it. it's just a shame they gave up so quickly and, as far as i could see, the 3DO campany just vanished overnight with no effort to advertise anything. the last titles to be released didn't even reach any shops near me.
yeah, that N64 was crappy in my mind too. |
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pitsunami DOOM Trooper User is Offline

Joined: 28 Aug 2007 Posts: 60
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| Posted: Sun Apr 20, 2008 1:58 am Post subject: |
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I would vote for crystal dynamics only for gex and off world interceptor, but that is not actual so i voted electronic arts cause i think they were they had developed the biggest titles for 3do!  |
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3DO Bro DOOM Trooper User is Offline

Joined: 13 Apr 2008 Posts: 67
Karma: 1 applaud / smite Location: London, England.
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| Posted: Fri May 02, 2008 6:12 pm Post subject: |
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| then you would be correct :) |
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