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drag_racer
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Joined: 03 Jan 2007 Posts: 4
Karma: 3 applaud / smite
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| Posted: Fri Jan 05, 2007 2:12 pm Post subject: Good Modelling Programs |
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Post the names of (and links to if you can) the modelling programs you recommend.
I recommend using Zmodeler2 (www.zmodeler2.com)
It is a program that is free to download and use (you only pay to be able to use some or all (can't remember which) of the import plugins.). It has many plugins such as GTA San Andreas, .3ds, Flatout 1/Flatout 2, etc.
For a complete list of plugins, go to the post I did over at Flatout Joint:
"List of Zmodeler 1 and 2 Plugins"
http://flatoutjoint.com/index.php?option=com_smf&Itemid=26&topic=67.0 |
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Junkpile Site Admin User is Offline

Joined: 03 Jan 2007 Posts: 55
Karma: 1 applaud / smite Location: The Heavenly Scrapyard
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| Posted: Fri Jan 05, 2007 3:29 pm Post subject: |
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The only program that I've ever used is very specific to Carmageddon 2. It's called CarEd & you can find it here. ---> http://www.thesprayshop.net/carmadls.shtml _________________ Screaming down the Highway of life at full speed! Everything in the way is potential ROADKILL!!!
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bruner_james
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Joined: 03 Jan 2007 Posts: 27
Karma: 11 applaud / smite Location: Canada
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| Posted: Fri Jan 05, 2007 7:09 pm Post subject: |
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gmax is alright, But I found it useless to export anything with. _________________
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Turbo
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Joined: 03 Jan 2007 Posts: 30
Karma: 10 applaud / smite
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| Posted: Mon Jan 08, 2007 5:43 am Post subject: |
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i suggest if you use z mod get z mod 1 then use 1.07b it is the better program,then save your work as a 3ds file then use 3dwin to save it as a ase file that plaything can use.you can get the 3dwin and 3d exploration at my site www.kingconverter.com/ |
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Carbon-X
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Joined: 03 Jan 2007 Posts: 19
Karma: 0 applaud / smite
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| Posted: Thu Jan 18, 2007 11:01 pm Post subject: |
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Or you could just do all your work in 3ds max, then use Berocs
conversion program to take it from max straight into C2.
Edit> what the fuck do i have -3 karma for? |
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